Gaming historians, I know you're out there -- where did the "three pillars" RPG game design (tank, healer, DPS) originate, and how has it evolved from its earliest incarnations?
External content disclosure
This public post remains the responsibility of its author. Infolitico provides a separate local discussion and does not endorse the post’s claims or viewpoints.
Gaming historians, I know you're out there -- where did the "three pillars" RPG game design (tank, healer, DPS) originate, and how has it evolved from its earliest incarnations? | Infolitico